version 0.25 ( Falcon engine ) at 15 November 2008
- New Level-AI engine, that support stage bots
Stage bots work as stages, and update your level.
in addition also new bots type, training bots.
- New unit "uvDevostator", this is very powerfull level 4 turret for Landraiders.
version 0.24 ( Falcon engine ) at 25 October 2008
- New game engine: Falcon.
more speed against users, bot's and tutorial
more stable connection, and correct after battle messaging
new Observation Mode, realtime mode, and watch battle always from begining
- New game design: lobby, channel, loading
- New movement options, for Dominators and Landraider
- New CPU and Net test, much more aviability for low bandwidth users.
- New user list status, for CPU and Network, to allow others and you see your connection
version 0.23 at 11 September 2008
- update: new design for registration form
- update: new design for registration email
- update: rotation of messages, max 100 in inbox
- added: Reset driver levels button
- added: Game Action Points system
- added: User Personal Link system
- update: New and much faster way of units pre load before battle.
- update: New and much faster way of maps pre load before battle.
- bug fix: allot of bugs fixed.
version 0.22 at 10 August 2008
- added: new server added
- added: new security add ons, that disable double game login
- added: new artillery platform added
- update: more drivers bonus balance
- update: more accurate unit repair prices
- update: AI now much more smarter and faster
- update: AI will random switch maps
version 0.21 at 2 June 2008
- added: alliance wars
- added: new map "high voltage area"
- added: send message to alliance
- update: disable focus from accept challenge
- update: channel icons
- update: right mouse button, drag unit in hangar
- update: chat anti flood
- update: send message to alliance in chat
- update: add more log messages for alliances
- update: new AI engine for bots, take less CPU and more intelligent
- added: minimum time to surrender 60 sec
- added: new channel type "tutorial"
- added: turret repair cost, now it's platform + turret
- security: defence against XSS attack in messages
- security: defence against ASM attack
- security: only 1 session allowed from computer
- bug fix: messages list visualization
- bug fix: win lost list in channel
- bug fix: many alliance bug fixes
- bug fix: reaction unit bonus bug
version 0.20 at 4 May 2008
- added: new level 3 turret, Terrahulk Crossbow Cannon
- added: create, modify and manage Alliances
- update: change chat queue to async
- bug fix: IA channel give 2 glory, changed to 1 always
- bug fix: two upgrades of the same type
version 0.19 at 13 April 2008
- added: Instant Action channel type
- added: Channel admins with ability to ban users
- bug fix: User in lobby can disconnect all others
- bug fix: Fame go down when respect added
- added: friendly kill users for version update
- update: channels, add hidden and disable with message
- update: Optimize chat, and add more functionality to it
- added: user was added to friends list, message.
- added: report channel id at battle in log.
- bug fix: fame fixed
- bug fix: Database connections limit and timeout
version 0.18 at 5 Mar 2008
- added: Multi language support
- added: Instant Action login (guest)
- added: Russian Language
- added: Hebrew Language
- added: new level 3 unit: eXtreme Assault Tank Platform (eATP)
- added: new level 3 upgrade: Tertiary Explosives Ammunition
- added: new level 2 upgrade: High Explosives Ammunition
- update: channel maximum users limitation
- update: tutorial stop increase glory after 3
- bug fix: *final fix for users list disappeared
- bug fix: in April HTML emails
- bug fix: money transfer check, to avoid minus
- bug fix: in registration, register button grey
- bug fix: white screen on login with blank user and password
- bug fix: dynamic fire image resolution in OM
- bug fix: gather money and exp from destroyed units
- added: automatic multi language system message on money transfer
- update: limit level 1 users from sending money
- update: limit level 1 users from battle on money
- update: left to right support - information panel
- update: Multi language welcome game message
- update: Recreate your level per glory table
- update: Recreate pilot level per experience table
- update: balance of pilot experience after battle
- update: money added after battle
- update: glory will be added only when fight against your level or above
version 0.17 at 22 Feb 2008
- added: game lobby
- added: static channels
- added: dynamic lobby information panel
- update: database indexes optimization
- update: dynamic channel information panel
- update: user can delete his account in personal info. window
- update: add game options button in lobby and channels
- update: all automatic mailing changed to HTML Base64
- bug fix: users list disappeared
- update: AI database optimization
version 0.16 at 9 Feb 2008
- Game engine was rewrite to use IPC
- now support much more games simultaneously
- more game speed at slow latency internet connection
- experience income system, now it depends on opponent strength.
- new money balance, now battle income depends on strength of the opponent.
- all repair and purchase prices have been changed,
- to support new money balance system
- added: all maps have been replaced by new ones
- update: all units have been recreated with more contrasts, and shadow effects.
- added: level 3 unit (Dominator), Groundrazor Mach and Groundrazor Centcore
- added: level 2 defence upgrade, Heavy Titanium Armor
version 0.15 at 20 Jan 2008
- added: new fire radius opacity change sfx on mouse over
- added: new pre loading mechanism for observation mode
- added: information panel in lobby
- update: experience and income after battle, now depends also on strength of the opponent
- update: now upgrades stay after vehicle destroyed
- update: prices for the upgrades changed
- update: message to chat user, when private chat user quit chat
version 0.14 at 17 Jan 2008
- added: third level of tutorial in survival guide
- added: loading bar to battle pre loading
- update: battle pre loading mechanism
- bug fix: money calculations when set money challenge
version 0.13 at 15 Jan 2008
- added: new objectives button in battle, for objectives
- added: second level of tutorial in survival guide
- update: tutorials usability: disable summery, and auto show objectives
- update: re render tutorials maps, with new anitializing, improve top and bottom layers visibility
- update: re render Assault Tank with new anitializing
- security update: defence against XSS attacks
- bug fix: internal files links and numbering
- bug fix: display changed info in options
version 0.12 at 7 Jan 2008
- added: first level of tutorial in survival guide
- update: survival guide interface
- update: platform move special effects
- update: dimortar turret special effects
- update: landraiders changed to be smaller in size
- update: make size of platform dynamic in db, turret use same parameter
- update: disable in battle chat when play with AI
- security update: defence against "Cross Site Scripting"
- security update: defence against "SQL injection"
- bug fix: favor points for respect
version 0.11 at 18 Dec 2007
- added: your and users information window
- added: friends list (add, remove friends)
- added: offline messages to friends
- added: own respect points by win other players (not AI)
- added: send respect to other players
- added: transfer money to other players
- added: (real glory) added by winning other players only
- added: forbit access for slow computers (CPU: 1Ghz)
- update: network limitation set to -
- update: added notification to loading game screen
- update: limit characters per line in chat message
- update: enable text select in login and change info window
- update: remove play with AI level dependency
- bug fix: personal chat message become public when user enter battle or OM
- bug fix: make easy money by fire and surrender, info alt added.
version 0.10 at 7 Dec 2007
- added: shop message when buy two upgrades of the same type
- added: third level AI (Raiden)
- added: new assault tank turret level 2: Ragestorm eXtreme (RAT-X2)
- added: new navigation upgrade: Terrasys Navigation TSN-1
- added: new navigation upgrade: Terrasys eXtreme Navigation TXN-1
- added: buy units and upgrades by their tech level
- update: sell discount changed from 33% to 20%
- update: names of most turrets and platform
- update: reaction level bonus changed from 5ms to 6ms
- bug fix: money sum incorrect when changing bet
- bug fix: incorrect explosion radius in OM
- bug fix: killer sometimes did not kill disconnected user in battle
- bug fix: fix game log, count logged users without AI
version 0.09 at 15 Nov 2007
- added: display driver name and levels in the selected vehicle in the battle
- added: Help Guide (Niva and Ditron assistants)
- added: two first level AI (Kleio and Perseus)
- added: one second level AI (Dylan)
- added: battle loading buttons image
- update: enter OM or Battle when in challenge mode, then challenge mode auto canceled
- update: all units technical information changed
- update: unit defense function (more fire power do more damage)
- update: user name case insensitive
- update: improve security for dynamic servers
- bug fix: messages button blink with empty in-box, on some IE7 ver in full screen
- bug fix: destroyed vehicle, still operational on half hp
- bug fix: send empty messages
- bug fix: exit battle when opponent have browser errors
- bug fix: glory list alignment in front of user names
version 0.08 at 1 Nov 2007
- added: master process with proc management, and new init script
- added: upgrades
- added: Light Titanium Armor upgrade
- update: ajax speed optimization (10% more speed)
- update: improved network response time test
- update: new defence value representation from 1 to 100
- update: changed defence and hp values in vehicles (same balance)
- update: changed driver repairing exp. bonus for hp, from +5 to +10
version 0.07 at 8 Oct 2007
- added: channels added and hidden for now
- added: to log remote IP and country identification
- added: in login test, response time information added to the log
- added: blink text notifications for chat private messages and new messages
- added: before battle preload of png images
- added: new simple navigation control system (now default)
- added: selection in game options for simple and professional navigation controls
- added: battle maps with 2 layers
- added: battle map selection window
- added: increase Armored Landraider price from 1000$ to 1500$
- added: new driver experience, repairing
- added: set repairing exp to add +5 hp and +0.5% to auto-repair
- update: join indirect and direct driver accuracy experience in to accuracy
- update: regeneration changed to auto-repair
- update: lobby response time changed from 2 to 1 sec
- update: new user level upgrade icon
- update: game directory, split into two: game and engine, for security
- bug fix: disable text selection in options and personal information window
- bug fix: lobby, OM and battle top menu layout
- bug fix: wait for fire command, before next command (6 cycle wait, in referee)
version 0.06 at 1 Oct 2007
- update: vehicle repair prices
- Landraider - 2$, Heavy Armored Mobile Platform - 7$,
- Assault Tank Platform - 5$, Armored Landraider - 50$
- update: in battle new images with alpha channel for unit select and commands
- update: new lobby and logo design
- update: new log messages for user information change
- update: pilots reaction speed bonus for weapon reloading, from -2 to -5 sec
- update: spitfire turret reload time, from 20 to 30
- update: battle time limit increased from 5 to 12 min
- added: in battle dynamic movement path
- added: image size number in db changed (x/2) to speedup battle engine
- added: variable size of shooting png images
- added: log message for incorrect password
- added: log message when user enter and exit OM
- added: scroll bar design in chat, messages, and lobby
- bug fix: numeric characters in drivers names
- bug fix: scroll bar in long message, in the game messages system
- bug fix: path to log file was incorrect in killer
version 0.05 at 23 Sep 2007
- update: new images for turrets in lobby
- added: check java script speed before battle, for fps optimization delay
- added: display cpu (java script) speed, in battle
- added: improved observation mode lost/win/surrender messages
- added: battle time limit counter, which end battle with decision who win
- added: in battle game speed bar (1 line = 2 fps)
- added: number of units ready for battle, info in lobby
- bug fix: location of map file in referee
- bug fix: display characters + & in chat
- bug fix: reorganize battle layout with correct alignment and information
- bug fix: when someone surrender, different win message to opponent
- bug fix: in battle user glory Rookie icon alignment
- bug fix: in battle/observation IE image resize tool bar, disabled
- bug fix: alignment of messages and change info window in full screen
- bug fix: fire range pilot bonus didn't increased in the battle
version 0.04 at 18 Sep 2007
- update: pilots fire accuracy experience bonuses
- bonus to direct and indirect far range changed from 5 to 7
- bonus to indirect fire power changed from 2 to 5
- added: project divided into 3 parts: web, game, admin
- added: personal messaging system
- added: display in battle game speed in fps
- added: end battle statistics
- added: new repair/sell images
- added: battle engine update with more speed and stability
- security: direct game access blocked, now from web site only
- bug fix: simultaneous multiple commands fixed
- bug fix: final explosion visibility
- bug fix: in-battle chat un-focus when fire
- bug fix: explosions border visibility (fix alpha channel)
- bug fix: sending message from lobby to user in battle - disabled
- bug fix: changed pilot name displayed incorrect after battle
- bug fix: no sound in IE7 at Observation Mode
- bug fix: in O.M. hide lives and reload bar on killed units
- bug fix: when swith to chat, focus on text input box
version 0.03
- added: in-battle players names with their level icons