Fields of Glory Online change log
version 0.25 ( Falcon engine ) at 15 November 2008
New Level-AI engine, that support stage bots
Stage bots work as stages, and update your level.
in addition also new bots type, training bots.
New unit "uvDevostator", this is very powerfull level 4 turret for Landraiders.
version 0.24 ( Falcon engine ) at 25 October 2008
New game engine: Falcon.
more speed against users, bot's and tutorial
more stable connection, and correct after battle messaging
new Observation Mode, realtime mode, and watch battle always from begining
New game design: lobby, channel, loading
New movement options, for Dominators and Landraider
New CPU and Net test, much more aviability for low bandwidth users.
New user list status, for CPU and Network, to allow others and you see your connection
version 0.23 at 11 September 2008
update: new design for registration form
update: new design for registration email
update: rotation of messages, max 100 in inbox
added: Reset driver levels button
added: Game Action Points system
added: User Personal Link system
update: New and much faster way of units pre load before battle.
update: New and much faster way of maps pre load before battle.
bug fix: allot of bugs fixed.
version 0.22 at 10 August 2008
added: new server added
added: new security add ons, that disable double game login
added: new artillery platform added
update: more drivers bonus balance
update: more accurate unit repair prices
update: AI now much more smarter and faster
update: AI will random switch maps
version 0.21 at 2 June 2008
added: alliance wars
added: new map "high voltage area"
added: send message to alliance
update: disable focus from accept challenge
update: channel icons
update: right mouse button, drag unit in hangar
update: chat anti flood
update: send message to alliance in chat
update: add more log messages for alliances
update: new AI engine for bots, take less CPU and more intelligent
added: minimum time to surrender 60 sec
added: new channel type "tutorial"
added: turret repair cost, now it's platform + turret
security: defence against XSS attack in messages
security: defence against ASM attack
security: only 1 session allowed from computer
bug fix: messages list visualization
bug fix: win lost list in channel
bug fix: many alliance bug fixes
bug fix: reaction unit bonus bug
version 0.20 at 4 May 2008
added: new level 3 turret, Terrahulk Crossbow Cannon
added: create, modify and manage Alliances
update: change chat queue to async
bug fix: IA channel give 2 glory, changed to 1 always
bug fix: two upgrades of the same type
version 0.19 at 13 April 2008
added: Instant Action channel type
added: Channel admins with ability to ban users
bug fix: User in lobby can disconnect all others
bug fix: Fame go down when respect added
added: friendly kill users for version update
update: channels, add hidden and disable with message
update: Optimize chat, and add more functionality to it
added: user was added to friends list, message.
added: report channel id at battle in log.
bug fix: fame fixed
bug fix: Database connections limit and timeout
version 0.18 at 5 Mar 2008
added: Multi language support
added: Instant Action login (guest)
added: Russian Language
added: Hebrew Language
added: new level 3 unit: eXtreme Assault Tank Platform (eATP)
added: new level 3 upgrade: Tertiary Explosives Ammunition
added: new level 2 upgrade: High Explosives Ammunition
update: channel maximum users limitation
update: tutorial stop increase glory after 3
bug fix: *final fix for users list disappeared
bug fix: in April HTML emails
bug fix: money transfer check, to avoid minus
bug fix: in registration, register button grey
bug fix: white screen on login with blank user and password
bug fix: dynamic fire image resolution in OM
bug fix: gather money and exp from destroyed units
added: automatic multi language system message on money transfer
update: limit level 1 users from sending money
update: limit level 1 users from battle on money
update: left to right support - information panel
update: Multi language welcome game message
update: Recreate your level per glory table
update: Recreate pilot level per experience table
update: balance of pilot experience after battle
update: money added after battle
update: glory will be added only when fight against your level or above
version 0.17 at 22 Feb 2008
added: game lobby
added: static channels
added: dynamic lobby information panel
update: database indexes optimization
update: dynamic channel information panel
update: user can delete his account in personal info. window
update: add game options button in lobby and channels
update: all automatic mailing changed to HTML Base64
bug fix: users list disappeared
update: AI database optimization
version 0.16 at 9 Feb 2008
Game engine was rewrite to use IPC
now support much more games simultaneously
more game speed at slow latency internet connection
experience income system, now it depends on opponent strength.
new money balance, now battle income depends on strength of the opponent.
all repair and purchase prices have been changed,
to support new money balance system
added: all maps have been replaced by new ones
update: all units have been recreated with more contrasts, and shadow effects.
added: level 3 unit (Dominator), Groundrazor Mach and Groundrazor Centcore
added: level 2 defence upgrade, Heavy Titanium Armor
version 0.15 at 20 Jan 2008
added: new fire radius opacity change sfx on mouse over
added: new pre loading mechanism for observation mode
added: information panel in lobby
update: experience and income after battle, now depends also on strength of the opponent
update: now upgrades stay after vehicle destroyed
update: prices for the upgrades changed
update: message to chat user, when private chat user quit chat
version 0.14 at 17 Jan 2008
added: third level of tutorial in survival guide
added: loading bar to battle pre loading
update: battle pre loading mechanism
bug fix: money calculations when set money challenge
version 0.13 at 15 Jan 2008
added: new objectives button in battle, for objectives
added: second level of tutorial in survival guide
update: tutorials usability: disable summery, and auto show objectives
update: re render tutorials maps, with new anitializing, improve top and bottom layers visibility
update: re render Assault Tank with new anitializing
security update: defence against XSS attacks
bug fix: internal files links and numbering
bug fix: display changed info in options
version 0.12 at 7 Jan 2008
added: first level of tutorial in survival guide
update: survival guide interface
update: platform move special effects
update: dimortar turret special effects
update: landraiders changed to be smaller in size
update: make size of platform dynamic in db, turret use same parameter
update: disable in battle chat when play with AI
security update: defence against "Cross Site Scripting"
security update: defence against "SQL injection"
bug fix: favor points for respect
version 0.11 at 18 Dec 2007
added: your and users information window
added: friends list (add, remove friends)
added: offline messages to friends
added: own respect points by win other players (not AI)
added: send respect to other players
added: transfer money to other players
added: (real glory) added by winning other players only
added: forbit access for slow computers (CPU: 1Ghz)
update: network limitation set to -
update: added notification to loading game screen
update: limit characters per line in chat message
update: enable text select in login and change info window
update: remove play with AI level dependency
bug fix: personal chat message become public when user enter battle or OM
bug fix: make easy money by fire and surrender, info alt added.
version 0.10 at 7 Dec 2007
added: shop message when buy two upgrades of the same type
added: third level AI (Raiden)
added: new assault tank turret level 2: Ragestorm eXtreme (RAT-X2)
added: new navigation upgrade: Terrasys Navigation TSN-1
added: new navigation upgrade: Terrasys eXtreme Navigation TXN-1
added: buy units and upgrades by their tech level
update: sell discount changed from 33% to 20%
update: names of most turrets and platform
update: reaction level bonus changed from 5ms to 6ms
bug fix: money sum incorrect when changing bet
bug fix: incorrect explosion radius in OM
bug fix: killer sometimes did not kill disconnected user in battle
bug fix: fix game log, count logged users without AI
version 0.09 at 15 Nov 2007
added: display driver name and levels in the selected vehicle in the battle
added: Help Guide (Niva and Ditron assistants)
added: two first level AI (Kleio and Perseus)
added: one second level AI (Dylan)
added: battle loading buttons image
update: enter OM or Battle when in challenge mode, then challenge mode auto canceled
update: all units technical information changed
update: unit defense function (more fire power do more damage)
update: user name case insensitive
update: improve security for dynamic servers
bug fix: messages button blink with empty in-box, on some IE7 ver in full screen
bug fix: destroyed vehicle, still operational on half hp
bug fix: send empty messages
bug fix: exit battle when opponent have browser errors
bug fix: glory list alignment in front of user names
version 0.08 at 1 Nov 2007
added: master process with proc management, and new init script
added: upgrades
added: Light Titanium Armor upgrade
update: ajax speed optimization (10% more speed)
update: improved network response time test
update: new defence value representation from 1 to 100
update: changed defence and hp values in vehicles (same balance)
update: changed driver repairing exp. bonus for hp, from +5 to +10
version 0.07 at 8 Oct 2007
added: channels added and hidden for now
added: to log remote IP and country identification
added: in login test, response time information added to the log
added: blink text notifications for chat private messages and new messages
added: before battle preload of png images
added: new simple navigation control system (now default)
added: selection in game options for simple and professional navigation controls
added: battle maps with 2 layers
added: battle map selection window
added: increase Armored Landraider price from 1000$ to 1500$
added: new driver experience, repairing
added: set repairing exp to add +5 hp and +0.5% to auto-repair
update: join indirect and direct driver accuracy experience in to accuracy
update: regeneration changed to auto-repair
update: lobby response time changed from 2 to 1 sec
update: new user level upgrade icon
update: game directory, split into two: game and engine, for security
bug fix: disable text selection in options and personal information window
bug fix: lobby, OM and battle top menu layout
bug fix: wait for fire command, before next command (6 cycle wait, in referee)
version 0.06 at 1 Oct 2007
update: vehicle repair prices
Landraider - 2$, Heavy Armored Mobile Platform - 7$,
Assault Tank Platform - 5$, Armored Landraider - 50$
update: in battle new images with alpha channel for unit select and commands
update: new lobby and logo design
update: new log messages for user information change
update: pilots reaction speed bonus for weapon reloading, from -2 to -5 sec
update: spitfire turret reload time, from 20 to 30
update: battle time limit increased from 5 to 12 min
added: in battle dynamic movement path
added: image size number in db changed (x/2) to speedup battle engine
added: variable size of shooting png images
added: log message for incorrect password
added: log message when user enter and exit OM
added: scroll bar design in chat, messages, and lobby
bug fix: numeric characters in drivers names
bug fix: scroll bar in long message, in the game messages system
bug fix: path to log file was incorrect in killer
version 0.05 at 23 Sep 2007
update: new images for turrets in lobby
added: check java script speed before battle, for fps optimization delay
added: display cpu (java script) speed, in battle
added: improved observation mode lost/win/surrender messages
added: battle time limit counter, which end battle with decision who win
added: in battle game speed bar (1 line = 2 fps)
added: number of units ready for battle, info in lobby
bug fix: location of map file in referee
bug fix: display characters + & in chat
bug fix: reorganize battle layout with correct alignment and information
bug fix: when someone surrender, different win message to opponent
bug fix: in battle user glory Rookie icon alignment
bug fix: in battle/observation IE image resize tool bar, disabled
bug fix: alignment of messages and change info window in full screen
bug fix: fire range pilot bonus didn't increased in the battle
version 0.04 at 18 Sep 2007
update: pilots fire accuracy experience bonuses
bonus to direct and indirect far range changed from 5 to 7
bonus to indirect fire power changed from 2 to 5
added: project divided into 3 parts: web, game, admin
added: personal messaging system
added: display in battle game speed in fps
added: end battle statistics
added: new repair/sell images
added: battle engine update with more speed and stability
security: direct game access blocked, now from web site only
bug fix: simultaneous multiple commands fixed
bug fix: final explosion visibility
bug fix: in-battle chat un-focus when fire
bug fix: explosions border visibility (fix alpha channel)
bug fix: sending message from lobby to user in battle - disabled
bug fix: changed pilot name displayed incorrect after battle
bug fix: no sound in IE7 at Observation Mode
bug fix: in O.M. hide lives and reload bar on killed units
bug fix: when swith to chat, focus on text input box
version 0.03
added: in-battle players names with their level icons